// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
thread "PACR" 
wait 1000 
0A95: enable_thread_saving 
0000: NOP 
032B: 1@ = create_weapon_pickup #MINIGUN type 15 ammo 1000 at 553.25 -954.25 81.5 
2@ = Pickup.Create(#ARMOUR, 15, 557.7, -954.25, 81.5)
032B: 3@ = create_weapon_pickup #M4 type 15 ammo 300 at 553.25 -957.0 81.5 
032B: 4@ = create_weapon_pickup #DESERT_EAGLE type 15 ammo 30 at 556.25 -954.0 81.5 
014B: 5@ = init_car_generator #MAVERICK color 0 0 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 596.5 -963.5 81.0 angle 0.0 
014C: set_parked_car_generator 5@ cars_to_generate_to 101 
014B: 6@ = init_car_generator #SUPERGT color 0 1 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 589.2 -944.5 81.5 angle 47.5 
014C: set_parked_car_generator 6@ cars_to_generate_to 101 
014B: 7@ = init_car_generator #ELEGY color 0 1 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 584.5 -934.8 80.3 angle 80.0 
014C: set_parked_car_generator 7@ cars_to_generate_to 101 
014B: 8@ = init_car_generator #EUROS color 1 0 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 571.5 -926.5 80.3 angle 120.0 
014C: set_parked_car_generator 8@ cars_to_generate_to 101 
014B: 9@ = init_car_generator #PHOENIX color 0 0 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 581.5 -976.5 80.3 angle 180.0 
014C: set_parked_car_generator 9@ cars_to_generate_to 101 
014B: 10@ = init_car_generator #SANDKING color 0 0 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 575.0 -969.0 80.3 angle 0.0 
014C: set_parked_car_generator 10@ cars_to_generate_to 101 
0A93: end_custom_thread 
